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•Across the Industry
•C++17 and Beyond
•Concurrency and Parallelism
•Data Structures and Allocators
•Design and Best Practice
•Education and Coaching
•Embedded and Systems Programming
•Functional Programming
•Game and Graphics
•Generic Programming
•GUI
•Metaprogramming and Reflection
•Object Model
•Optimization and Undefined Behavior
•Software Evolution and Portability
•Tooling and Compilation
Business
Class
ISO Meeting
Open Content
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Lightning Talks
Social
Web and Mobile
Back to Speakers
CL
Charles Landry-Forcier
Autodesk
Software Developer
Saturday
, September 23
9:00am PDT
Concurrent Thinking in C++
Room 402
Anthony Williams
Sunday
, September 24
9:00am PDT
Concurrent Thinking in C++
Room 402
Anthony Williams
Monday
, September 25
11:00am PDT
constexpr ALL the Things!
Berry Hall
Ben Deane • Jason Turner
Coroutines: What can't they do?
Atanasoff Hall
Toby Allsopp
2:00pm PDT
The landscape of parallel programming models: is it still hard or just OK? (part 1 of 2)
Atanasoff Hall
Paul E. McKenney • Maged Michael • Michael Wong
3:15pm PDT
The landscape of parallel programming models: is it still hard or just OK? (part 2 of 2)
Atanasoff Hall
Paul E. McKenney • Maged Michael • Michael Wong
4:45pm PDT
From security to performance to GPU programming: exploring modern allocators
Colossus Theater
Sergey Zubkov
Migrating a C++03 library to C++11 case study: Wt 4
Manchester (407)
Roel Standaert
5:20pm PDT
Just Enough x86 Assembly to Be Dangerous
Ferranti (403)
Charles Bailey
8:30pm PDT
Grill the Committee
Colossus Theater
Jon Kalb • Louis Dionne • Eric Niebler • Gor Nishanov • Gabriel Dos Reis • Bjarne Stroustrup • Herb Sutter • Andrew Sutton • Ville Voutilainen • Titus Winters
Tuesday
, September 26
9:00am PDT
Design Patterns for Low-Level Real-Time Rendering
Ferranti (403)
Nicolas Guillemot
2:00pm PDT
Multithreading is the answer. What is the question? (part 1 of 2)
Atanasoff Hall
Ansel Sermersheim
Local ('Arena') Memory Allocators (part 1 of 2)
Ferranti (403)
John Lakos
3:15pm PDT
Multithreading is the answer. What is the question? (part 2 of 2)
Atanasoff Hall
Ansel Sermersheim
Local ('Arena') Memory Allocators (part 2 of 2)
Ferranti (403)
John Lakos
4:45pm PDT
Concurrency, Parallelism and Coroutines
Berry Hall
Anthony Williams
Wednesday
, September 27
9:00am PDT
Boost Your Program’s Health by Adding Fibers to your Coroutine
ENIAC (404)
David Sackstein
4:45pm PDT
Designing a Fast, Efficient, Cache-friendly Hash Table, Step by Step
Atanasoff Hall
Matt Kulukundis
Thursday
, September 28
9:00am PDT
Game Audio Programming in C++
Harvard (406)
Guy Somberg
Runtime Polymorphism: Back to the Basics
Berry Hall
Louis Dionne
2:00pm PDT
How to Write a Custom Allocator
ENIAC (404)
Bob Steagall
Practical Techniques for Improving C++ Build Times
Atanasoff Hall
Dmitry Panin
4:45pm PDT
So, you inherited a large code base...
Berry Hall
David Sankel
8:30pm PDT
Lightning Talks
Colossus Theater
Michael Caisse
Friday
, September 29
10:30am PDT
What C++ developers should know about globals (and the linker)
Berry Hall
Nir Friedman
Understanding the runtime behaviors of C++ programs using uftrace tool
ENIAC (404)
Honggyu Kim
1:30pm PDT
Going Nowhere Faster
Berry Hall
Chandler Carruth
4:45pm PDT
The Future of Texture Compression
Manchester (407)
Rich Geldreich • Stephanie Hurlburt
Timezone
CppCon 2017
America/Los Angeles
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Bellevue, WA, United States
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Amuse Restaurant & Bar
Atanasoff Hall
Atanasoff-Berry Hall
Bel-Air
Berry Hall
Book Store
California Pizza Kitchen
Colossus Theater
Courtyard Seattle Bellevue/Downtown, Ballroom A
ENIAC (404)
Ferranti (403)
Harvard (406)
Leaving from Meydenbauer
Manchester (407)
Phoenix
Room 401
Room 402
Room 403
Room 406
Room 407
Room 408
Snoqualmie North
Snoqualmie South
Somerset I
Somerset III
TBA
UNIVAC (409)
Zeeks Pizza
Zuse (303)
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•Across the Industry
•C++17 and Beyond
•Concurrency and Parallelism
•Data Structures and Allocators
•Design and Best Practice
•Education and Coaching
•Embedded and Systems Programming
•Functional Programming
•Game and Graphics
•Generic Programming
•GUI
•Metaprogramming and Reflection
•Object Model
•Optimization and Undefined Behavior
•Software Evolution and Portability
•Tooling and Compilation
Business
Class
ISO Meeting
Open Content
All
Lightning Talks
Social
Web and Mobile
Recently Active Attendees
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JM
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YS
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DK
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