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•Across the Industry
•C++17 and Beyond
•Concurrency and Parallelism
•Data Structures and Allocators
•Design and Best Practice
•Education and Coaching
•Embedded and Systems Programming
•Functional Programming
•Game and Graphics
•Generic Programming
•GUI
•Metaprogramming and Reflection
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DS
Daniel Strommen
Microsoft
Software Engineer
Modern C++ developer, usually on Win32, but learning how to xplat.
Sunday
, September 24
5:30pm PDT
Tee Shirt Night Dinner
TBA
8:00pm PDT
Registration Reception
Atanasoff Hall
Monday
, September 25
8:00am PDT
Registration
Atanasoff-Berry Hall
9:00am PDT
Learning and Teaching Modern C++
Atanasoff-Berry Hall
Bjarne Stroustrup
11:00am PDT
Modern C++ Interfaces: Complexity, Emergent Simplicity, SFINAE, and Second Order Properties of Types
Colossus Theater
Stephen Dewhurst
12:00pm PDT
Book Signing: Scott Meyers
Book Store
Scott Meyers
2:00pm PDT
C++17 Features (part 1 of 2)
Colossus Theater
Bryce Adelstein Lelbach
3:15pm PDT
C++17 Features (part 2 of 2)
Colossus Theater
Bryce Adelstein Lelbach
4:45pm PDT
C++ atomics, from basic to advanced - what do they do and what do they really do?
Berry Hall
Fedor Pikus
5:20pm PDT
Fuzz or lose: why and how to make fuzzing a standard practice for C++
Colossus Theater
Kostya Serebryany
Tuesday
, September 26
9:00am PDT
The Nightmare of Move Semantics for Trivial Classes
Berry Hall
Nicolai Josuttis
10:05am PDT
Book Signing: Bjarne Stroustrup
Book Store
Bjarne Stroustrup
10:30am PDT
C++ as a "Live at Head" Language
Atanasoff-Berry Hall
Titus Winters
2:00pm PDT
Practical C++17
Berry Hall
Jason Turner
Postmodern C++
ENIAC (404)
Tony Van Eerd
Using Modern CMake Patterns to Enforce a Good Modular Design
Colossus Theater
Mathieu Ropert
3:15pm PDT
Using Functional Programming Patterns to build a clean and simple HTTP routing API
Colossus Theater
Jeremy Demeule • Quentin Duval
4:45pm PDT
Concurrency, Parallelism and Coroutines
Berry Hall
Anthony Williams
Recreational C++
Atanasoff Hall
Alisdair Meredith
7:00pm PDT
Boost Community Dinner
Harvard (406)
8:30pm PDT
Lightning Talks
Colossus Theater
Michael Caisse
Wednesday
, September 27
9:00am PDT
10 Core Guidelines You Need to Start Using Now
Atanasoff Hall
Kate Gregory
10:30am PDT
Meta: Thoughts on generative C++
Atanasoff Hall
Herb Sutter
2:00pm PDT
Naivety of Creating Cross-Platform, Modern C++ Libraries: A Tour Of Our Challenges and Successes
Harvard (406)
Jonathan Henson
3:15pm PDT
There Will Be Build Systems: I Configure Your Milkshake
Harvard (406)
Isabella Muerte
4:45pm PDT
Tools and Techniques To Stay Up-to-date With Modern C++
Colossus Theater
Ingve Vormestrand
8:30pm PDT
Lightning Talks
Colossus Theater
Michael Caisse
Thursday
, September 28
9:00am PDT
A Test a Day Keeps Your Manager Away!
ENIAC (404)
Rian Quinn
Building C++ Modules
Colossus Theater
Boris Kolpackov
2:00pm PDT
The Asynchronous C++ Parallel Programming Model
Berry Hall
Hartmut Kaiser
How to Write Effective Documentation for C++ Libraries with Minimal Effort
Ferranti (403)
Robert Ramey
Objects, Lifetimes, and References, oh my: the C++ Object Model, and Why it Matters to You
Colossus Theater
Nicole Mazzuca
Practical Techniques for Improving C++ Build Times
Atanasoff Hall
Dmitry Panin
4:45pm PDT
Postmodern immutable data structures
Ferranti (403)
Juan Pedro Bolivar Puente
So, you inherited a large code base...
Berry Hall
David Sankel
6:45pm PDT
Meet the Speakers Dinner
ENIAC (404)
8:30pm PDT
Lightning Talks
Colossus Theater
Michael Caisse
Friday
, September 29
9:00am PDT
C++ Exceptions and Stack Unwinding
Berry Hall
David Watson
10:30am PDT
What C++ developers should know about globals (and the linker)
Berry Hall
Nir Friedman
Optimizing compilation times of Generated Code with Templates
Colossus Theater
Eddie Elizondo
11:05am PDT
Howling at the Moon: Lua for C++ Programmers
Colossus Theater
Andreas Weis
1:30pm PDT
Curiously Recurring Bug Patterns in C++ at Facebook
Atanasoff Hall
Louis Brandy
Compile-time reflection, Serialization and ORM Examples
Ferranti (403)
Yu Qi
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CppCon 2017
America/Los Angeles
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Bellevue, WA, United States
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Amuse Restaurant & Bar
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Courtyard Seattle Bellevue/Downtown, Ballroom A
ENIAC (404)
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Leaving from Meydenbauer
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•Across the Industry
•C++17 and Beyond
•Concurrency and Parallelism
•Data Structures and Allocators
•Design and Best Practice
•Education and Coaching
•Embedded and Systems Programming
•Functional Programming
•Game and Graphics
•Generic Programming
•GUI
•Metaprogramming and Reflection
•Object Model
•Optimization and Undefined Behavior
•Software Evolution and Portability
•Tooling and Compilation
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