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•Across the Industry
•C++17 and Beyond
•Concurrency and Parallelism
•Data Structures and Allocators
•Design and Best Practice
•Education and Coaching
•Embedded and Systems Programming
•Functional Programming
•Game and Graphics
•Generic Programming
•GUI
•Metaprogramming and Reflection
•Object Model
•Optimization and Undefined Behavior
•Software Evolution and Portability
•Tooling and Compilation
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DH
Davy Ho
Uber Advanced Technologies Group
Code Health Engineer
Monday
, September 25
9:00am PDT
Learning and Teaching Modern C++
Atanasoff-Berry Hall
Bjarne Stroustrup
11:00am PDT
EA’s Secret Weapon: Packages and Modules
Harvard (406)
Scott Wardle
12:30pm PDT
The Programmer CEO: Tales From Starting a Company Aimed at C++ Developers
ENIAC (404)
Greg Law
2:00pm PDT
When a Microsecond Is an Eternity: High Performance Trading Systems in C++
Berry Hall
Carl Cook
3:15pm PDT
The landscape of parallel programming models: is it still hard or just OK? (part 2 of 2)
Atanasoff Hall
Paul E. McKenney • Maged Michael • Michael Wong
4:45pm PDT
C++ atomics, from basic to advanced - what do they do and what do they really do?
Berry Hall
Fedor Pikus
8:30pm PDT
Grill the Committee
Colossus Theater
Jon Kalb • Louis Dionne • Eric Niebler • Gor Nishanov • Gabriel Dos Reis • Bjarne Stroustrup • Herb Sutter • Andrew Sutton • Ville Voutilainen • Titus Winters
Tuesday
, September 26
9:00am PDT
Mocking Frameworks considered harmful
ENIAC (404)
Peter Sommerlad
The Nightmare of Move Semantics for Trivial Classes
Berry Hall
Nicolai Josuttis
10:30am PDT
C++ as a "Live at Head" Language
Atanasoff-Berry Hall
Titus Winters
12:30pm PDT
Recruiters Panel
Colossus Theater
Nicole Mazzuca • Kevin P. Fleming • Randal Matthias • Andrew Pardoe • Prashant Singh • Sylvie Tehbelian
2:00pm PDT
Practical C++17
Berry Hall
Jason Turner
Multithreading is the answer. What is the question? (part 1 of 2)
Atanasoff Hall
Ansel Sermersheim
Postmodern C++
ENIAC (404)
Tony Van Eerd
dynamic_cast From Scratch
Harvard (406)
Arthur O'Dwyer
3:15pm PDT
Using Functional Programming Patterns to build a clean and simple HTTP routing API
Colossus Theater
Jeremy Demeule • Quentin Duval
Tools from the C++ eco-system to save a leg
ENIAC (404)
Anastasia Kazakova
4:45pm PDT
Concurrency, Parallelism and Coroutines
Berry Hall
Anthony Williams
Hands-On With Google's Common Libraries
Colossus Theater
Titus Winters
Recreational C++
Atanasoff Hall
Alisdair Meredith
8:30pm PDT
C++ in Academia
ENIAC (404)
Chuck Allison • Andrew Lumsdaine • Patrice Roy • Bjarne Stroustrup
Wednesday
, September 27
9:00am PDT
Seventeenification
Harvard (406)
Roland Bock
10 Core Guidelines You Need to Start Using Now
Atanasoff Hall
Kate Gregory
API & ABI Versioning: How to Handle Compatibility With Your C++ Libraries
Colossus Theater
Mathieu Ropert
10:30am PDT
Meta: Thoughts on generative C++
Atanasoff Hall
Herb Sutter
12:30pm PDT
Optimizations and Debug Quality
ENIAC (404)
Samy Al Bahra
2:00pm PDT
C++ Templates Revised
Atanasoff Hall
Nicolai Josuttis
Undefined Behavior in 2017 (part 1 of 2)
Ferranti (403)
John Regehr
3:15pm PDT
Make Classes Great Again! (Using Concepts for Customization Points)
Colossus Theater
Vinnie Falco
Undefined Behavior in 2017 (part 2 of 2)
Ferranti (403)
John Regehr
4:45pm PDT
Designing a Fast, Efficient, Cache-friendly Hash Table, Step by Step
Atanasoff Hall
Matt Kulukundis
8:30pm PDT
Learning C++ Isn't Difficult -- Teaching C++ Is The Trick
Manchester (407)
Christopher Di Bella
Thursday
, September 28
9:00am PDT
A Test a Day Keeps Your Manager Away!
ENIAC (404)
Rian Quinn
Language Support for Metaprogramming in C++
Atanasoff Hall
Andrew Sutton
Building C++ Modules
Colossus Theater
Boris Kolpackov
10:30am PDT
Qt as a C++ Framework: History, Present State and Future
Atanasoff-Berry Hall
Lars Knoll
2:00pm PDT
How to Write a Custom Allocator
ENIAC (404)
Bob Steagall
How to Write Effective Documentation for C++ Libraries with Minimal Effort
Ferranti (403)
Robert Ramey
Mix Tests and Production Code With Doctest - Implementing and Using the Fastest Modern C++ Testing Framework
Harvard (406)
Viktor Kirilov
Objects, Lifetimes, and References, oh my: the C++ Object Model, and Why it Matters to You
Colossus Theater
Nicole Mazzuca
Practical Techniques for Improving C++ Build Times
Atanasoff Hall
Dmitry Panin
3:15pm PDT
A Tour of Deep Learning With C++
Berry Hall
Peter Goldsborough
I Wish I Could Use C++ 1x/y/z :(
Colossus Theater
Joel Falcou
4:45pm PDT
Fantastic Algorithms and Where To Find Them
Atanasoff Hall
Nicholas Ormrod
C++17 Parallel Algorithms
Colossus Theater
Dietmar Kühl
How to break an ABI and keep your users happy
Manchester (407)
Gennadiy Rozental
So, you inherited a large code base...
Berry Hall
David Sankel
6:45pm PDT
Meet the Speakers Dinner
ENIAC (404)
Friday
, September 29
9:00am PDT
C++ Exceptions and Stack Unwinding
Berry Hall
David Watson
Performance Benchmarking with Celero
Harvard (406)
John Farrier
Undefined Behaviour is awesome!
Ferranti (403)
Piotr Padlewski
10:30am PDT
What C++ developers should know about globals (and the linker)
Berry Hall
Nir Friedman
Understanding the runtime behaviors of C++ programs using uftrace tool
ENIAC (404)
Honggyu Kim
Optimizing compilation times of Generated Code with Templates
Colossus Theater
Eddie Elizondo
11:05am PDT
End-to-end Deadlock Debugging Tools at Facebook
Berry Hall
Kenny Yu
12:00pm PDT
C++ in High Performance Computing BoF
Colossus Theater
Bryce Adelstein Lelbach • Andrew Lumsdaine
1:30pm PDT
Curiously Recurring Bug Patterns in C++ at Facebook
Atanasoff Hall
Louis Brandy
Going Nowhere Faster
Berry Hall
Chandler Carruth
2:45pm PDT
Unbolting the Compiler's Lid: What Has My Compiler Done for Me Lately?
Berry Hall
Matt Godbolt
4:45pm PDT
My Little Object File: How Linkers Implement C++
Colossus Theater
Michael Spencer
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CppCon 2017
America/Los Angeles
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Bellevue, WA, United States
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Amuse Restaurant & Bar
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Courtyard Seattle Bellevue/Downtown, Ballroom A
ENIAC (404)
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Leaving from Meydenbauer
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•Across the Industry
•C++17 and Beyond
•Concurrency and Parallelism
•Data Structures and Allocators
•Design and Best Practice
•Education and Coaching
•Embedded and Systems Programming
•Functional Programming
•Game and Graphics
•Generic Programming
•GUI
•Metaprogramming and Reflection
•Object Model
•Optimization and Undefined Behavior
•Software Evolution and Portability
•Tooling and Compilation
Business
Class
ISO Meeting
Open Content
All
Lightning Talks
Social
Web and Mobile
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