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Design Patterns for Low-Level Real-Time Rendering
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Speakers
MSc Student, University of Victoria
Nicolas is a master's student at the University of Victoria, where he searches for solutions to the game industry's real-time rendering problems at the intersection of software and hardware. In the past, Nicolas has worked at Electronic Arts, and in Intel's Visual and Parallel Computing...
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Tuesday September 26, 2017 9:00am - 10:00am PDT
Ferranti (403)
Meydenbauer Center