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•Across the Industry
•C++17 and Beyond
•Concurrency and Parallelism
•Data Structures and Allocators
•Design and Best Practice
•Education and Coaching
•Embedded and Systems Programming
•Functional Programming
•Game and Graphics
•Generic Programming
•GUI
•Metaprogramming and Reflection
•Object Model
•Optimization and Undefined Behavior
•Software Evolution and Portability
•Tooling and Compilation
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Back to Speakers
JP
Jimmy Paillet
Phase One
Software Engineer
Sunday
, September 24
9:00am PDT
Modernizing Your C++
Room 407
Michael Caisse
Monday
, September 25
11:00am PDT
C++ Constraints: Background, Utility, and Gotchas
Ferranti (403)
Walter E Brown
2:00pm PDT
The landscape of parallel programming models: is it still hard or just OK? (part 1 of 2)
Atanasoff Hall
Paul E. McKenney • Maged Michael • Michael Wong
When a Microsecond Is an Eternity: High Performance Trading Systems in C++
Berry Hall
Carl Cook
3:15pm PDT
The landscape of parallel programming models: is it still hard or just OK? (part 2 of 2)
Atanasoff Hall
Paul E. McKenney • Maged Michael • Michael Wong
4:45pm PDT
Building Better Worlds: Developing a Procedural City Tool for Alien: Covenant
Ferranti (403)
Alan Bucior
Migrating a C++03 library to C++11 case study: Wt 4
Manchester (407)
Roel Standaert
5:20pm PDT
Just Enough x86 Assembly to Be Dangerous
Ferranti (403)
Charles Bailey
Tuesday
, September 26
9:00am PDT
Design Patterns for Low-Level Real-Time Rendering
Ferranti (403)
Nicolas Guillemot
Everything You Ever Wanted to Know about DLLs
Atanasoff Hall
James McNellis
2:00pm PDT
Multithreading is the answer. What is the question? (part 1 of 2)
Atanasoff Hall
Ansel Sermersheim
3:15pm PDT
Multithreading is the answer. What is the question? (part 2 of 2)
Atanasoff Hall
Ansel Sermersheim
4:45pm PDT
Concurrency, Parallelism and Coroutines
Berry Hall
Anthony Williams
Wednesday
, September 27
9:00am PDT
10 Core Guidelines You Need to Start Using Now
Atanasoff Hall
Kate Gregory
2:00pm PDT
Read, Copy, Update, then what? RCU for non-kernel programmers
ENIAC (404)
Fedor Pikus
3:15pm PDT
Effective Qt (2017 edition)
Manchester (407)
Giuseppe D'Angelo
Thursday
, September 28
2:00pm PDT
Practical Techniques for Improving C++ Build Times
Atanasoff Hall
Dmitry Panin
3:15pm PDT
C++ and Persistent Memory Technologies, Like Intel's 3D-XPoint
Ferranti (403)
Tomasz Kapela
Friday
, September 29
4:45pm PDT
C++/WinRT and the Future of C++ on Windows
Ferranti (403)
Scott Jones • Kenny Kerr
Timezone
CppCon 2017
America/Los Angeles
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Bellevue, WA, United States
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Amuse Restaurant & Bar
Atanasoff Hall
Atanasoff-Berry Hall
Bel-Air
Berry Hall
Book Store
California Pizza Kitchen
Colossus Theater
Courtyard Seattle Bellevue/Downtown, Ballroom A
ENIAC (404)
Ferranti (403)
Harvard (406)
Leaving from Meydenbauer
Manchester (407)
Phoenix
Room 401
Room 402
Room 403
Room 406
Room 407
Room 408
Snoqualmie North
Snoqualmie South
Somerset I
Somerset III
TBA
UNIVAC (409)
Zeeks Pizza
Zuse (303)
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•Across the Industry
•C++17 and Beyond
•Concurrency and Parallelism
•Data Structures and Allocators
•Design and Best Practice
•Education and Coaching
•Embedded and Systems Programming
•Functional Programming
•Game and Graphics
•Generic Programming
•GUI
•Metaprogramming and Reflection
•Object Model
•Optimization and Undefined Behavior
•Software Evolution and Portability
•Tooling and Compilation
Business
Class
ISO Meeting
Open Content
All
Lightning Talks
Social
Web and Mobile
Recently Active Attendees
Honggyu Kim
Jennifer Yao
WK
William Katcher
Bob Steagall
JM
Joey Marianer
YS
Yuecheng Shao
Ryan Brown
DK
Dylan Knutson
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