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•Across the Industry
•C++17 and Beyond
•Concurrency and Parallelism
•Data Structures and Allocators
•Design and Best Practice
•Education and Coaching
•Embedded and Systems Programming
•Functional Programming
•Game and Graphics
•Generic Programming
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•Metaprogramming and Reflection
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JJ
Jason Jurecka
Blizzard Entertainment
Senior Software Engineer
Sunday
, September 24
8:00pm PDT
Registration Reception
Atanasoff Hall
Monday
, September 25
8:00am PDT
Registration
Atanasoff-Berry Hall
9:00am PDT
Learning and Teaching Modern C++
Atanasoff-Berry Hall
Bjarne Stroustrup
11:00am PDT
Modern C++ Interfaces: Complexity, Emergent Simplicity, SFINAE, and Second Order Properties of Types
Colossus Theater
Stephen Dewhurst
EA’s Secret Weapon: Packages and Modules
Harvard (406)
Scott Wardle
12:30pm PDT
The Programmer CEO: Tales From Starting a Company Aimed at C++ Developers
ENIAC (404)
Greg Law
2:00pm PDT
The landscape of parallel programming models: is it still hard or just OK? (part 1 of 2)
Atanasoff Hall
Paul E. McKenney • Maged Michael • Michael Wong
When a Microsecond Is an Eternity: High Performance Trading Systems in C++
Berry Hall
Carl Cook
3:15pm PDT
A modern formatting library for C++
ENIAC (404)
Victor Zverovich
The landscape of parallel programming models: is it still hard or just OK? (part 2 of 2)
Atanasoff Hall
Paul E. McKenney • Maged Michael • Michael Wong
An allocator model for std2
Berry Hall
Alisdair Meredith
C++ Development with Visual Studio Code
Manchester (407)
Rong Lu
What's New and Upcoming in Visual Studio 2017 Updates
Ferranti (403)
Steve Carroll • Daniel Moth
4:45pm PDT
C++ atomics, from basic to advanced - what do they do and what do they really do?
Berry Hall
Fedor Pikus
Building Better Worlds: Developing a Procedural City Tool for Alien: Covenant
Ferranti (403)
Alan Bucior
Migrating a C++03 library to C++11 case study: Wt 4
Manchester (407)
Roel Standaert
5:20pm PDT
Fuzz or lose: why and how to make fuzzing a standard practice for C++
Colossus Theater
Kostya Serebryany
8:30pm PDT
Grill the Committee
Colossus Theater
Jon Kalb • Louis Dionne • Eric Niebler • Gor Nishanov • Gabriel Dos Reis • Bjarne Stroustrup • Herb Sutter • Andrew Sutton • Ville Voutilainen • Titus Winters
Tuesday
, September 26
8:00am PDT
Package management for C++ OSS libraries on Windows with vcpkg
ENIAC (404)
Eric Mittelette • Robert Schumacher
9:00am PDT
C++17 ParallelSTL: A Standardization Experience Report for CPU and GPU on SYCL
Colossus Theater
Gordon Brown • Ruyman Reyes • Michael Wong
Mocking Frameworks considered harmful
ENIAC (404)
Peter Sommerlad
Design Patterns for Low-Level Real-Time Rendering
Ferranti (403)
Nicolas Guillemot
Everything You Ever Wanted to Know about DLLs
Atanasoff Hall
James McNellis
2:00pm PDT
Practical C++17
Berry Hall
Jason Turner
Multithreading is the answer. What is the question? (part 1 of 2)
Atanasoff Hall
Ansel Sermersheim
Postmodern C++
ENIAC (404)
Tony Van Eerd
3:15pm PDT
Multithreading is the answer. What is the question? (part 2 of 2)
Atanasoff Hall
Ansel Sermersheim
Using Functional Programming Patterns to build a clean and simple HTTP routing API
Colossus Theater
Jeremy Demeule • Quentin Duval
Tools from the C++ eco-system to save a leg
ENIAC (404)
Anastasia Kazakova
4:45pm PDT
Concurrency, Parallelism and Coroutines
Berry Hall
Anthony Williams
Recreational C++
Atanasoff Hall
Alisdair Meredith
Agent based class design, C++ with a robot glue gun
Ferranti (403)
Odin Holmes
8:30pm PDT
Lightning Talks
Colossus Theater
Michael Caisse
C++ in Academia
ENIAC (404)
Chuck Allison • Andrew Lumsdaine • Patrice Roy • Bjarne Stroustrup
Wednesday
, September 27
8:30am PDT
ISO SG14 Working Meeting
FULL
Courtyard Seattle Bellevue/Downtown, Ballroom A
Herb Sutter • Michael Wong
9:00am PDT
10 Core Guidelines You Need to Start Using Now
Atanasoff Hall
Kate Gregory
Bringing Clang-tidy Magic to Visual Studio C++ Developers
Ferranti (403)
Victor Ciura
10:30am PDT
Meta: Thoughts on generative C++
Atanasoff Hall
Herb Sutter
12:30pm PDT
C++ Community Building Birds of a Feather
Ferranti (403)
Jon Kalb • Jens Weller
Optimizations and Debug Quality
ENIAC (404)
Samy Al Bahra
1:00pm PDT
ISO SG14 Working Meeting
FULL
Courtyard Seattle Bellevue/Downtown, Ballroom A
Herb Sutter • Michael Wong
2:00pm PDT
Read, Copy, Update, then what? RCU for non-kernel programmers
ENIAC (404)
Fedor Pikus
3:15pm PDT
Practical Patterns with the Networking TS
ENIAC (404)
Michael Caisse
3:30pm PDT
ISO SG14 Working Meeting
FILLING
Courtyard Seattle Bellevue/Downtown, Ballroom A
Herb Sutter • Michael Wong
4:45pm PDT
A Soupçon of SFINAE
Ferranti (403)
Arthur O'Dwyer
A Type, by Any Other Name
Manchester (407)
Jon Cohen
Tools and Techniques To Stay Up-to-date With Modern C++
Colossus Theater
Ingve Vormestrand
6:00pm PDT
Qt Happy Hour
Amuse Restaurant & Bar
8:30pm PDT
Lightning Talks
Colossus Theater
Michael Caisse
Learning C++ Isn't Difficult -- Teaching C++ Is The Trick
Manchester (407)
Christopher Di Bella
Optimizing Code Speed and Space with Build Time Switches
ENIAC (404)
Brett Searles • Chandler Carruth • Matt Godbolt • Jim Radigan
Thursday
, September 28
9:00am PDT
Game Audio Programming in C++
Harvard (406)
Guy Somberg
10:30am PDT
Qt as a C++ Framework: History, Present State and Future
Atanasoff-Berry Hall
Lars Knoll
2:00pm PDT
The Asynchronous C++ Parallel Programming Model
Berry Hall
Hartmut Kaiser
Mix Tests and Production Code With Doctest - Implementing and Using the Fastest Modern C++ Testing Framework
Harvard (406)
Viktor Kirilov
Objects, Lifetimes, and References, oh my: the C++ Object Model, and Why it Matters to You
Colossus Theater
Nicole Mazzuca
Practical Techniques for Improving C++ Build Times
Atanasoff Hall
Dmitry Panin
3:15pm PDT
I Wish I Could Use C++ 1x/y/z :(
Colossus Theater
Joel Falcou
4:45pm PDT
C++17 Parallel Algorithms
Colossus Theater
Dietmar Kühl
So, you inherited a large code base...
Berry Hall
David Sankel
8:30pm PDT
Lightning Talks
Colossus Theater
Michael Caisse
Friday
, September 29
9:00am PDT
Eight Ways to Handle Non-blocking Returns in Message-passing Programs: from C++98 via C++11 to C++20
Colossus Theater
Sergey Ignatchenko
10:30am PDT
Traveling the Solar System with C++: Programming Rocket Science
Ferranti (403)
Juan Arrieta
Designing a Unified Interface for Execution
Harvard (406)
Gordon Brown • Michael Wong
Optimizing compilation times of Generated Code with Templates
Colossus Theater
Eddie Elizondo
11:05am PDT
Howling at the Moon: Lua for C++ Programmers
Colossus Theater
Andreas Weis
Inside the Qt Object Model
ENIAC (404)
Simon Hausmann
1:30pm PDT
Customizing the Standard Containers
ENIAC (404)
Marshall Clow
Curiously Recurring Bug Patterns in C++ at Facebook
Atanasoff Hall
Louis Brandy
Going Nowhere Faster
Berry Hall
Chandler Carruth
2:45pm PDT
Unbolting the Compiler's Lid: What Has My Compiler Done for Me Lately?
Berry Hall
Matt Godbolt
4:45pm PDT
The Future of Texture Compression
Manchester (407)
Rich Geldreich • Stephanie Hurlburt
Timezone
CppCon 2017
America/Los Angeles
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Bellevue, WA, United States
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Amuse Restaurant & Bar
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Berry Hall
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Courtyard Seattle Bellevue/Downtown, Ballroom A
ENIAC (404)
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Leaving from Meydenbauer
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•Across the Industry
•C++17 and Beyond
•Concurrency and Parallelism
•Data Structures and Allocators
•Design and Best Practice
•Education and Coaching
•Embedded and Systems Programming
•Functional Programming
•Game and Graphics
•Generic Programming
•GUI
•Metaprogramming and Reflection
•Object Model
•Optimization and Undefined Behavior
•Software Evolution and Portability
•Tooling and Compilation
Business
Class
ISO Meeting
Open Content
All
Lightning Talks
Social
Web and Mobile
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