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•Across the Industry
•C++17 and Beyond
•Concurrency and Parallelism
•Data Structures and Allocators
•Design and Best Practice
•Education and Coaching
•Embedded and Systems Programming
•Functional Programming
•Game and Graphics
•Generic Programming
•GUI
•Metaprogramming and Reflection
•Object Model
•Optimization and Undefined Behavior
•Software Evolution and Portability
•Tooling and Compilation
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Mikhail Pilin
JetBrains GmbH
Software Developer
Munich, Germany
pilin.name
I'm the software architect and developer in JetBrains .NET profiler team. Our primary languages are CMake, C++11/14, C#.
Sunday
, September 24
8:00pm PDT
Registration Reception
Atanasoff Hall
Monday
, September 25
9:00am PDT
Learning and Teaching Modern C++
Atanasoff-Berry Hall
Bjarne Stroustrup
11:00am PDT
Time Travel Debugging: Root Causing Bugs in Commercial Scale Software
ENIAC (404)
James McNellis • Jordi Mola • Ken Sykes
2:00pm PDT
The landscape of parallel programming models: is it still hard or just OK? (part 1 of 2)
Atanasoff Hall
Paul E. McKenney • Maged Michael • Michael Wong
3:15pm PDT
A modern formatting library for C++
ENIAC (404)
Victor Zverovich
4:45pm PDT
From security to performance to GPU programming: exploring modern allocators
Colossus Theater
Sergey Zubkov
5:20pm PDT
folly::Function: A Non-copyable Alternative to std::function
Manchester (407)
Sven Over
Tuesday
, September 26
8:00am PDT
Package management for C++ OSS libraries on Windows with vcpkg
ENIAC (404)
Eric Mittelette • Robert Schumacher
9:00am PDT
Everything You Ever Wanted to Know about DLLs
Atanasoff Hall
James McNellis
10:30am PDT
C++ as a "Live at Head" Language
Atanasoff-Berry Hall
Titus Winters
2:00pm PDT
Practical C++17
Berry Hall
Jason Turner
3:15pm PDT
Local ('Arena') Memory Allocators (part 2 of 2)
Ferranti (403)
John Lakos
4:45pm PDT
Concurrency, Parallelism and Coroutines
Berry Hall
Anthony Williams
7:00pm PDT
Boost Community Dinner
Harvard (406)
Wednesday
, September 27
9:00am PDT
Boost Your Program’s Health by Adding Fibers to your Coroutine
ENIAC (404)
David Sackstein
10:30am PDT
Meta: Thoughts on generative C++
Atanasoff Hall
Herb Sutter
12:30pm PDT
Optimizations and Debug Quality
ENIAC (404)
Samy Al Bahra
2:00pm PDT
Language support for compile-time reflection
Colossus Theater
Andrew Sutton
3:15pm PDT
Undefined Behavior in 2017 (part 2 of 2)
Ferranti (403)
John Regehr
4:45pm PDT
Designing C++ Hardware
Harvard (406)
Olivier Giroux
An Interesting Lock-free Queue - Part 2 of N
ENIAC (404)
Tony Van Eerd
A Soupçon of SFINAE
Ferranti (403)
Arthur O'Dwyer
Thursday
, September 28
9:00am PDT
Language Support for Metaprogramming in C++
Atanasoff Hall
Andrew Sutton
2:00pm PDT
Objects, Lifetimes, and References, oh my: the C++ Object Model, and Why it Matters to You
Colossus Theater
Nicole Mazzuca
Practical Techniques for Improving C++ Build Times
Atanasoff Hall
Dmitry Panin
4:45pm PDT
Fantastic Algorithms and Where To Find Them
Atanasoff Hall
Nicholas Ormrod
Friday
, September 29
9:00am PDT
Eight Ways to Handle Non-blocking Returns in Message-passing Programs: from C++98 via C++11 to C++20
Colossus Theater
Sergey Ignatchenko
Undefined Behaviour is awesome!
Ferranti (403)
Piotr Padlewski
10:30am PDT
Optimizing compilation times of Generated Code with Templates
Colossus Theater
Eddie Elizondo
11:05am PDT
End-to-end Deadlock Debugging Tools at Facebook
Berry Hall
Kenny Yu
12:00pm PDT
C++ in High Performance Computing BoF
Colossus Theater
Bryce Adelstein Lelbach • Andrew Lumsdaine
1:30pm PDT
Curiously Recurring Bug Patterns in C++ at Facebook
Atanasoff Hall
Louis Brandy
Free Your Functions!
Colossus Theater
Klaus Iglberger
4:45pm PDT
My Little Object File: How Linkers Implement C++
Colossus Theater
Michael Spencer
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CppCon 2017
America/Los Angeles
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Bellevue, WA, United States
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Amuse Restaurant & Bar
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Leaving from Meydenbauer
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•Across the Industry
•C++17 and Beyond
•Concurrency and Parallelism
•Data Structures and Allocators
•Design and Best Practice
•Education and Coaching
•Embedded and Systems Programming
•Functional Programming
•Game and Graphics
•Generic Programming
•GUI
•Metaprogramming and Reflection
•Object Model
•Optimization and Undefined Behavior
•Software Evolution and Portability
•Tooling and Compilation
Business
Class
ISO Meeting
Open Content
All
Lightning Talks
Social
Web and Mobile
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