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•Across the Industry
•C++17 and Beyond
•Concurrency and Parallelism
•Data Structures and Allocators
•Design and Best Practice
•Education and Coaching
•Embedded and Systems Programming
•Functional Programming
•Game and Graphics
•Generic Programming
•GUI
•Metaprogramming and Reflection
•Object Model
•Optimization and Undefined Behavior
•Software Evolution and Portability
•Tooling and Compilation
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Back to Speakers
NG
Ning Gao
University of Colorado Boulder
PhD
Sunday
, September 24
8:00pm PDT
Registration Reception
Atanasoff Hall
Monday
, September 25
8:00am PDT
Registration
Atanasoff-Berry Hall
11:00am PDT
constexpr ALL the Things!
Berry Hall
Ben Deane • Jason Turner
2:00pm PDT
The landscape of parallel programming models: is it still hard or just OK? (part 1 of 2)
Atanasoff Hall
Paul E. McKenney • Maged Michael • Michael Wong
3:15pm PDT
The landscape of parallel programming models: is it still hard or just OK? (part 2 of 2)
Atanasoff Hall
Paul E. McKenney • Maged Michael • Michael Wong
4:45pm PDT
C++ atomics, from basic to advanced - what do they do and what do they really do?
Berry Hall
Fedor Pikus
5:20pm PDT
Just Enough x86 Assembly to Be Dangerous
Ferranti (403)
Charles Bailey
Tuesday
, September 26
9:00am PDT
Design Patterns for Low-Level Real-Time Rendering
Ferranti (403)
Nicolas Guillemot
12:30pm PDT
Recruiters Panel
Colossus Theater
Nicole Mazzuca • Kevin P. Fleming • Randal Matthias • Andrew Pardoe • Prashant Singh • Sylvie Tehbelian
2:00pm PDT
Using Modern CMake Patterns to Enforce a Good Modular Design
Colossus Theater
Mathieu Ropert
3:15pm PDT
Multithreading is the answer. What is the question? (part 2 of 2)
Atanasoff Hall
Ansel Sermersheim
4:45pm PDT
ThinLTO: Building C++ Applications with Scalable Whole Program Optimization
ENIAC (404)
Teresa Johnson
Wednesday
, September 27
12:30pm PDT
Optimizations and Debug Quality
ENIAC (404)
Samy Al Bahra
2:00pm PDT
Read, Copy, Update, then what? RCU for non-kernel programmers
ENIAC (404)
Fedor Pikus
3:15pm PDT
Practical Patterns with the Networking TS
ENIAC (404)
Michael Caisse
4:45pm PDT
Designing C++ Hardware
Harvard (406)
Olivier Giroux
An Interesting Lock-free Queue - Part 2 of N
ENIAC (404)
Tony Van Eerd
Thursday
, September 28
9:00am PDT
Game Audio Programming in C++
Harvard (406)
Guy Somberg
Language Support for Metaprogramming in C++
Atanasoff Hall
Andrew Sutton
Runtime Polymorphism: Back to the Basics
Berry Hall
Louis Dionne
10:30am PDT
Qt as a C++ Framework: History, Present State and Future
Atanasoff-Berry Hall
Lars Knoll
2:00pm PDT
The Asynchronous C++ Parallel Programming Model
Berry Hall
Hartmut Kaiser
How to Write Effective Documentation for C++ Libraries with Minimal Effort
Ferranti (403)
Robert Ramey
3:15pm PDT
A Tour of Deep Learning With C++
Berry Hall
Peter Goldsborough
C++ and Persistent Memory Technologies, Like Intel's 3D-XPoint
Ferranti (403)
Tomasz Kapela
4:45pm PDT
Postmodern immutable data structures
Ferranti (403)
Juan Pedro Bolivar Puente
How to break an ABI and keep your users happy
Manchester (407)
Gennadiy Rozental
Friday
, September 29
9:00am PDT
C++ Exceptions and Stack Unwinding
Berry Hall
David Watson
Performance Benchmarking with Celero
Harvard (406)
John Farrier
10:30am PDT
Understanding the runtime behaviors of C++ programs using uftrace tool
ENIAC (404)
Honggyu Kim
11:05am PDT
End-to-end Deadlock Debugging Tools at Facebook
Berry Hall
Kenny Yu
1:30pm PDT
The Point of Views: Multidimensional Index Sets for Data Locality in HPC Applications
Harvard (406)
Tobias Fuchs
Curiously Recurring Bug Patterns in C++ at Facebook
Atanasoff Hall
Louis Brandy
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CppCon 2017
America/Los Angeles
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Bellevue, WA, United States
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Amuse Restaurant & Bar
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Berry Hall
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ENIAC (404)
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Leaving from Meydenbauer
Manchester (407)
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•Across the Industry
•C++17 and Beyond
•Concurrency and Parallelism
•Data Structures and Allocators
•Design and Best Practice
•Education and Coaching
•Embedded and Systems Programming
•Functional Programming
•Game and Graphics
•Generic Programming
•GUI
•Metaprogramming and Reflection
•Object Model
•Optimization and Undefined Behavior
•Software Evolution and Portability
•Tooling and Compilation
Business
Class
ISO Meeting
Open Content
All
Lightning Talks
Social
Web and Mobile
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