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CppCon 2017
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•Across the Industry
•C++17 and Beyond
•Concurrency and Parallelism
•Data Structures and Allocators
•Design and Best Practice
•Education and Coaching
•Embedded and Systems Programming
•Functional Programming
•Game and Graphics
•Generic Programming
•GUI
•Metaprogramming and Reflection
•Object Model
•Optimization and Undefined Behavior
•Software Evolution and Portability
•Tooling and Compilation
Business
Class
ISO Meeting
Open Content
All
Lightning Talks
Social
Web and Mobile
Back to Speakers
Alexey Sokolov
Google
SRE-SWE
https://google.com
\m/
Sunday
, September 24
11:30am PDT
Boeing Future of Flight Field Trip
Leaving from Meydenbauer
8:00pm PDT
Registration Reception
Atanasoff Hall
Monday
, September 25
9:00am PDT
Learning and Teaching Modern C++
Atanasoff-Berry Hall
Bjarne Stroustrup
11:00am PDT
Coroutines: What can't they do?
Atanasoff Hall
Toby Allsopp
The Quiet Little Gem in Modern C++: <system_error>
Manchester (407)
Charley Bay
2:00pm PDT
C++17 Features (part 1 of 2)
Colossus Theater
Bryce Adelstein Lelbach
Which Machine Am I Coding To?
Ferranti (403)
Patrice Roy
3:15pm PDT
A modern formatting library for C++
ENIAC (404)
Victor Zverovich
C++17 Features (part 2 of 2)
Colossus Theater
Bryce Adelstein Lelbach
An allocator model for std2
Berry Hall
Alisdair Meredith
Deconstructing the OS: the Devil’s In the Side Effects
Harvard (406)
Alfred Bratterud
4:45pm PDT
Esoteric Data Structures and Where to Find Them
ENIAC (404)
Allan Deutsch
From security to performance to GPU programming: exploring modern allocators
Colossus Theater
Sergey Zubkov
5:20pm PDT
Fuzz or lose: why and how to make fuzzing a standard practice for C++
Colossus Theater
Kostya Serebryany
Tuesday
, September 26
9:00am PDT
Design Patterns for Low-Level Real-Time Rendering
Ferranti (403)
Nicolas Guillemot
Everything You Ever Wanted to Know about DLLs
Atanasoff Hall
James McNellis
10:30am PDT
C++ as a "Live at Head" Language
Atanasoff-Berry Hall
Titus Winters
2:00pm PDT
Postmodern C++
ENIAC (404)
Tony Van Eerd
Using Modern CMake Patterns to Enforce a Good Modular Design
Colossus Theater
Mathieu Ropert
3:15pm PDT
Designing A Feature That Doesn't Fit
Harvard (406)
Patrice Roy
Using Functional Programming Patterns to build a clean and simple HTTP routing API
Colossus Theater
Jeremy Demeule • Quentin Duval
4:45pm PDT
Concurrency, Parallelism and Coroutines
Berry Hall
Anthony Williams
Hands-On With Google's Common Libraries
Colossus Theater
Titus Winters
8:30pm PDT
Lightning Talks
Colossus Theater
Michael Caisse
Wednesday
, September 27
9:00am PDT
API & ABI Versioning: How to Handle Compatibility With Your C++ Libraries
Colossus Theater
Mathieu Ropert
10:30am PDT
Meta: Thoughts on generative C++
Atanasoff Hall
Herb Sutter
12:30pm PDT
Optimizations and Debug Quality
ENIAC (404)
Samy Al Bahra
2:00pm PDT
Language support for compile-time reflection
Colossus Theater
Andrew Sutton
Undefined Behavior in 2017 (part 1 of 2)
Ferranti (403)
John Regehr
3:15pm PDT
Practical Patterns with the Networking TS
ENIAC (404)
Michael Caisse
Undefined Behavior in 2017 (part 2 of 2)
Ferranti (403)
John Regehr
4:45pm PDT
Designing C++ Hardware
Harvard (406)
Olivier Giroux
Designing a Fast, Efficient, Cache-friendly Hash Table, Step by Step
Atanasoff Hall
Matt Kulukundis
8:30pm PDT
Optimizing Code Speed and Space with Build Time Switches
ENIAC (404)
Brett Searles • Chandler Carruth • Matt Godbolt • Jim Radigan
Thursday
, September 28
9:00am PDT
Game Audio Programming in C++
Harvard (406)
Guy Somberg
Language Support for Metaprogramming in C++
Atanasoff Hall
Andrew Sutton
Type Punning in C++17: Avoiding Pun-defined Behavior
Ferranti (403)
Scott Schurr
10:30am PDT
Qt as a C++ Framework: History, Present State and Future
Atanasoff-Berry Hall
Lars Knoll
2:00pm PDT
Objects, Lifetimes, and References, oh my: the C++ Object Model, and Why it Matters to You
Colossus Theater
Nicole Mazzuca
Practical Techniques for Improving C++ Build Times
Atanasoff Hall
Dmitry Panin
3:15pm PDT
A Tour of Deep Learning With C++
Berry Hall
Peter Goldsborough
Naked coroutines live (with networking)
Atanasoff Hall
Gor Nishanov
4:45pm PDT
C++17 Parallel Algorithms
Colossus Theater
Dietmar Kühl
How to break an ABI and keep your users happy
Manchester (407)
Gennadiy Rozental
8:30pm PDT
C++ in the Internet of Things
Manchester (407)
Brett Searles • Jelani Brandon • Sara Chipps • Lloyd Moore • Patrice Roy • Dan Saks • Ewerton Scaboro da Silva
Friday
, September 29
9:00am PDT
C++ Exceptions and Stack Unwinding
Berry Hall
David Watson
10:30am PDT
Higher-order Functions in C++: Techniques and Applications
Atanasoff Hall
Michał Dominiak
What C++ developers should know about globals (and the linker)
Berry Hall
Nir Friedman
11:05am PDT
End-to-end Deadlock Debugging Tools at Facebook
Berry Hall
Kenny Yu
Inside the Qt Object Model
ENIAC (404)
Simon Hausmann
1:30pm PDT
Curiously Recurring Bug Patterns in C++ at Facebook
Atanasoff Hall
Louis Brandy
Compile-time reflection, Serialization and ORM Examples
Ferranti (403)
Yu Qi
Going Nowhere Faster
Berry Hall
Chandler Carruth
2:45pm PDT
Unbolting the Compiler's Lid: What Has My Compiler Done for Me Lately?
Berry Hall
Matt Godbolt
4:45pm PDT
The Future of Texture Compression
Manchester (407)
Rich Geldreich • Stephanie Hurlburt
Timezone
CppCon 2017
America/Los Angeles
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Bellevue, WA, United States
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Amuse Restaurant & Bar
Atanasoff Hall
Atanasoff-Berry Hall
Bel-Air
Berry Hall
Book Store
California Pizza Kitchen
Colossus Theater
Courtyard Seattle Bellevue/Downtown, Ballroom A
ENIAC (404)
Ferranti (403)
Harvard (406)
Leaving from Meydenbauer
Manchester (407)
Phoenix
Room 401
Room 402
Room 403
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Room 407
Room 408
Snoqualmie North
Snoqualmie South
Somerset I
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Zeeks Pizza
Zuse (303)
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•Across the Industry
•C++17 and Beyond
•Concurrency and Parallelism
•Data Structures and Allocators
•Design and Best Practice
•Education and Coaching
•Embedded and Systems Programming
•Functional Programming
•Game and Graphics
•Generic Programming
•GUI
•Metaprogramming and Reflection
•Object Model
•Optimization and Undefined Behavior
•Software Evolution and Portability
•Tooling and Compilation
Business
Class
ISO Meeting
Open Content
All
Lightning Talks
Social
Web and Mobile
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