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•Across the Industry
•C++17 and Beyond
•Concurrency and Parallelism
•Data Structures and Allocators
•Design and Best Practice
•Education and Coaching
•Embedded and Systems Programming
•Functional Programming
•Game and Graphics
•Generic Programming
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•Metaprogramming and Reflection
•Object Model
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Tuesday
, September 26
9:00am PDT
The Nightmare of Move Semantics for Trivial Classes
Berry Hall
Nicolai Josuttis
2:00pm PDT
dynamic_cast From Scratch
Harvard (406)
Arthur O'Dwyer
Thursday
, September 28
9:00am PDT
Runtime Polymorphism: Back to the Basics
Berry Hall
Louis Dionne
2:00pm PDT
Objects, Lifetimes, and References, oh my: the C++ Object Model, and Why it Matters to You
Colossus Theater
Nicole Mazzuca
Friday
, September 29
9:00am PDT
C++ Exceptions and Stack Unwinding
Berry Hall
David Watson
10:30am PDT
What C++ developers should know about globals (and the linker)
Berry Hall
Nir Friedman
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CppCon 2017
America/Los Angeles
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Bellevue, WA, United States
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Amuse Restaurant & Bar
Atanasoff Hall
Atanasoff-Berry Hall
Bel-Air
Berry Hall
Book Store
California Pizza Kitchen
Colossus Theater
Courtyard Seattle Bellevue/Downtown, Ballroom A
ENIAC (404)
Ferranti (403)
Harvard (406)
Leaving from Meydenbauer
Manchester (407)
Phoenix
Room 401
Room 402
Room 403
Room 406
Room 407
Room 408
Snoqualmie North
Snoqualmie South
Somerset I
Somerset III
TBA
UNIVAC (409)
Zeeks Pizza
Zuse (303)
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•Across the Industry
•C++17 and Beyond
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•Game and Graphics
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Saturday
, September 23
Sunday
, September 24
Monday
, September 25
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, September 26
Wednesday
, September 27
Thursday
, September 28
Friday
, September 29
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, September 30
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, October 1
Venue
Amuse Restaurant & Bar
Atanasoff Hall
Atanasoff-Berry Hall
Bel-Air
Berry Hall
Book Store
California Pizza Kitchen
Colossus Theater
Courtyard Seattle Bellevue/Downtown, Ballroom A
ENIAC (404)
Ferranti (403)
Harvard (406)
Leaving from Meydenbauer
Manchester (407)
Phoenix
Room 401
Room 402
Room 403
Room 406
Room 407
Room 408
Snoqualmie North
Snoqualmie South
Somerset I
Somerset III
TBA
UNIVAC (409)
Zeeks Pizza
Zuse (303)
Session Type
•Across the Industry
•C++17 and Beyond
•Concurrency and Parallelism
•Data Structures and Allocators
•Design and Best Practice
•Education and Coaching
•Embedded and Systems Programming
•Functional Programming
•Game and Graphics
•Generic Programming
•GUI
•Metaprogramming and Reflection
•Object Model
•Optimization and Undefined Behavior
•Software Evolution and Portability
•Tooling and Compilation
Business
Class
ISO Meeting
Open Content
All
Lightning Talks
Social
Web and Mobile
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